‘Oculus’ Hit Me In The Center Of My Horror Fandom (Movie Review)
Kaylie: You promised me you would never forget what
really happened.
Oculus
is
a clever, well-crafted, and scary good time at the movies. As far as horror movies go, for having a
premise with the logline: a brother and
sister try to outsmart a killer mirror, the screenplay for this film is very
smart. The film is a strong character
drama that just happens to have a supernatural element, but the acting is very
strong and the approach to the story keeps things moving. Oculus
has its share of scares too, but they are well-earned, with developed suspense
and a nastiness that is more implied than on display. I am always happy to enjoy a good horror
movie, regardless of the sub-genre or filmmaking style on display, but Oculus really caught me off guard with
how effective it felt in a variety of ways.
The film is divided
into two stories that are played together and even overlap in ways. One is set in the present; the other is set
ten years earlier. They both revolve
around a brother and sister. When they
were younger, Kaylie and Tim (Annalise Basso and Garrett Ryan) had to deal with
the strange behavior of their parents (played by Katee Sackhoff and Rory
Cochrane), who were slowly losing it, likely due to the presence of an antique
mirror. As grownups, after Tim (Brenton
Thawaites) is released from a mental hospital, Kaylie (Karen Gillan) involves
him in her plan to expose the mirror for what it is: an object possessed by some sort of evil
supernatural entity.
I could almost say it
is less the actual premise and more of the approach that makes it so
compelling, but that would suggest there is not something creepy about a mirror
that makes you believe you are seeing things in an odd or off-putting way. There is a horror cliché that surrounds
characters who look in a mirror, turn, and then look back, only to find
something that was not there before.
This has become easy fodder for jump scares, but Oculus is above this. We
certainly have certain reveals shown in the mirror at times, but it could
almost be replaced by another object and achieve a similar result. The key is the way in which these character
regard this item and how the film has the characters utilizing trials and
experimentation in the current timeline, with a more standard horror movie
playing out in the past.
It truly is fitting
that there is a mirror as the focal point of this film actually, as the way Oculus jumps back and forth in time
serves as a good reflection in regards to these characters. As kids, Kaylie and Tim are forced to deal
with a situation that is out of their hands.
They cannot challenge their parents and were unable to do anything but
watch them go insane for bizarre reasons.
As adults, Kaylie has taken charge, with a goal that relies on exposing
the truth, as preposterous as it sounds.
A clever way to make this work is by having Tim be fresh out of a mental
hospital. It puts him into the position of
the audience, as we are learning everything in the way he does, given that he
has suppressed so many memories, leading up to the events in the current
timeline in this film. Oculus is a good example of a film that
figures out a way to dump exposition on us, without feeling out of place or
perfunctory. Learning about the events
of the past up to a point is just as strong as watching the younger versions of
these character deal with the events taking place at that time.
There is also terror to
be found. I would not say Oculus is one of the scariest films I
have seen, but it does a fine job of being freaky and fairly nasty, without
going overboard. This is an R-rated
feature, but the violence on display is not absurd. We see some bloody sights, sure, but nothing
I would consider too gross. The film
uses these kinds of effects when it has to and for the sake of making the
audiences feel uncomfortable, rather than grossed out. Oculus
gets a lot of mileage out of the way in which this mirror does its business,
which is by playing tricks on those in its path. The result is sometimes messy, but there is
far more to enjoy in the way these actions are portrayed and twisted around on
the viewer. One could almost say this
film cheats in order to avoid cheating, but that is the sort of ingenious
quality that co-writer/director Mike Flanagan is able to achieve in this film.
To go with the horror
of it all, Flanagan’s construction of this film is great. He slides in between timelines seamlessly,
with a wonderful use of camera movement to inform the viewer on where we are
and when we are. He gets across both the
tension and the drama of it all with some subtle camera tricks as well as some
direct cutting for emphasis. The layout
of the main location in this film, the childhood home of Kaylie and Tim, is
handled well-enough to keep me from questioning anything not related to what
was occurring on screen at the time and the tone is consistently moody, with
only mere moments of levity. While Oculus is a serious horror film, it does
not feel weighed down by the lack of fun these characters are having on screen.
It is largely due to
the actors that makes the serious approach so acceptable. While this is a horror feature, the film
works as a strong character drama and paranoia thriller. The past timeline features adults arguing and
silently dealing with issues that young kids would truly be confused over. Sackhoff and Cochrane do fine work as parents
dealing with issues that seem to come out of nowhere, but fitting of the type
of domestic drama that it could appear to be from the outside. The younger actors do a fine job of acting
perplexed and terrified when the time calls for it. Moving up to the present, I really enjoyed
the determination of adult Kaylie, especially since I have only seen Karen
Gillan as a very bubbly personality. I
actually thought I was going to really dislike Brenton Thawaites as the adult
Tim, but the way he battles his sister, as far as her theories go, regarding
the mirror, and the way he eventually comes around, I saw some real pathos in his
character and where things went, overall, in this story.
Oculus
is a compelling horror film that could easily spawn a slew of follow-ups. I may not appreciate the inevitable sequels
that Blumhouse Productions may churn out, but if I did, it would likely be due
to future films not losing what works best – the strong character work to make
a premise like this have more weight.
The film is clever in its presentation, smart in its writing, and unsettling
as a viewing experience. It is a violent
feature, without being overdone, it is scary without relying on big shock
moments, and it is serious, without feeling like a drag. Oculus
had a strong effect on me, as the film had way more to offer than just some
good scares.
Tim: Why don’t we just end it right now and smash
the damn thing?
Aaron
is a writer/reviewer for WhySoBlu.com.
Follow him on Twitter @AaronsPS4.
He also co-hosts a podcast, Out Now with Aaron and Abe, available via iTunes or at HHWLOD.com.
He also co-hosts a podcast, Out Now with Aaron and Abe, available via iTunes or at HHWLOD.com.
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